Hidden console variables¶
sm_cvarlist /unlisted /defaults /file
--------------
__screenshot_internal : cmd : , "norecord", "matsys" : Internal command to take a screenshot without renumbering or notifying Steam.
achievement_notification_test : cmd : , "cheat", "cl", "launcher" : Test the hud notification UI
anim_showstate : -1 : , "sv", "cheat", "rep", "launcher" : Show the (client) animation state for the specified entity (-1 for none).
anim_showstatelog : 0 : , "sv", "cheat", "rep", "launcher" : 1 to output anim_showstate to Msg(). 2 to store in AnimState.log. 3 for both.
cl_boss_show_stun : 0 : , "cl", "launcher" :
cl_chatfilter_version : 0 : , "a", "cl", "matsys" : Stores the chat filter version
cl_clanid : 0 : , "a", "user", "matsys" : Current clan ID for name decoration
cl_clean_textures_on_death : 0 : , "cl", "launcher" : If enabled, attempts to purge unused textures every time a freeze cam is shown
cl_cloud_settings : 1 : , "matsys" : Cloud enabled from (from HKCU\Software\Valve\Steam\Apps\appid\Cloud)
cl_connectmethod : : , "user", "matsys" : Method by which we connected to the current server.
cl_gunlowerangle : 90 : , "cheat", "cl", "launcher" :
cl_gunlowerspeed : 2 : , "cheat", "cl", "launcher" :
cl_hud_playerclass_playermodel_showed_confirm_dialog : 0 : , "a", "cl", "matsys" :
cl_interpolate : 1.0 : , "user", "launcher", "notconnected" : Interpolate entities on the client.
cl_mainmenu_operation_motd_reset : 0 : , "a", "cl", "matsys" :
cl_mainmenu_operation_motd_start : 0 : , "a", "cl", "matsys" :
cl_mainmenu_updateglow : 1 : , "a", "cl", "matsys" :
cl_savescreenshotstosteam : 0 : , "matsys" : Saves screenshots to the Steam's screenshot library
cl_screenshotlocation : : , "matsys" : Location to tag the screenshot with
cl_screenshotusertag : : , "matsys" : User to tag in the screenshot
cl_showanimstate : -1 : , "cheat", "cl", "launcher" : Show the (client) animation state for the specified entity (-1 for none).
cl_showanimstate_log : 0 : , "cheat", "cl", "launcher" : 1 to output cl_showanimstate to Msg(). 2 to store in AnimStateClient.log. 3 for both.
cl_showcrit : 0 : , "cl", "launcher" : Debug! Draw crit values above the ammo count.
cl_simulate_no_quicktime : 0 : , "matsys" :
cl_streams_image_sfurl : img://loadjpeg:(320x200): : , "cl", "launcher" : Format of Scaleform image representing the stream
cl_streams_mytwitchtv_channel : https://www.twitch.tv/ : , "cl", "launcher" : Twitch.tv account channel URL
cl_streams_mytwitchtv_nolink : https://www.twitch.tv/settings/connections : , "cl", "launcher" : Twitch.tv account linking URL
cl_streams_override_global_version : : , "cl", "launcher" : When set will override global API version
cl_streams_refresh_interval : 60 : , "cl", "launcher" : How often to refresh streams list
cl_streams_request_count : 6 : , "cl", "launcher" : How many streams are displayed in main menu
cl_streams_request_url : https://api.twitch.tv/helix/streams?game_id=16676&first=5 : , "cl", "launcher" : Number of streams requested for display
cl_streams_write_response_file : : , "cl", "launcher" : When set will save streams info file for diagnostics
cl_thirdperson : 0 : , "a", "user", "cl", "launcher", "notconnected" : Enables/Disables third person
cl_threaded_bone_setup : 0 : , "cl", "studio", "launcher" : Enable parallel processing of C_BaseAnimating::SetupBones()
cl_wpn_sway_interp : 0.0 : , "cheat", "cl", "launcher" :
cl_wpn_sway_scale : 5.0 : , "cheat", "cl", "launcher" :
CreatePredictionError : cmd : , "sv", "cheat", "launcher" : Create a prediction error
dbg_demofile : 0 : , "matsys", "launcher" :
dev_loadtime_mainmenu : 0.0 : , "cl", "matsys" :
dev_loadtime_map_elapsed : 0.0 : , "matsys" :
dev_loadtime_map_start : 0.0 : , "matsys" :
econ_never_show_items_in_cart_count : 1 : , "cl", "launcher" :
hidestatpanel : cmd : , "cl", "launcher" :
host_competitive_ever_enabled : 0 : , "matsys" : Has competitive ever been enabled this run?
hud_lowammowarning_maxposadjust : 5 : , "cl", "launcher" : Maximum pixel amount to increase the low ammo warning image.
hud_lowammowarning_threshold : 0.40 : , "cl", "launcher" : Percentage threshold at which the low ammo warning will become visible.
item_enable_content_streaming : 1 : , "sv", "rep", "launcher" :
item_quality_chance_common : 1.0 : , "sv", "rep", "launcher" : Percentage chance that a random item is common.
item_quality_chance_rare : 0.5 : , "sv", "rep", "launcher" : Percentage chance that a random item is a rare.
item_quality_chance_unique : 0.1 : , "sv", "rep", "launcher" : Percentage chance that a random item is unique.
joy_xcontroller_found : 1 : , "matsys" : Automatically set to 1 if an xcontroller has been detected.
localplayer_visionflags : 0 : , "cl", "launcher" :
mat_forcemanagedtextureintohardware : 1 : , "matsys" :
mat_lodin_hidden_pop : 1 : , "launcher" :
mat_lodin_time : 5.0 : , "launcher" :
mat_parallaxmap : 1 : , "matsys" :
mat_requires_rt_alloc_first : 0 : , "matsys" :
mat_spewalloc : 0 : , "a", "launcher" :
mat_supportflashlight : -1 : , "matsys" : 0 - do not support flashlight (don't load flashlight shader combos), 1 - flashlight is supported
mat_supports_d3d9ex : 0 : , "matsys" :
mod_dynamicloadpause : 0 : , "cheat", "norecord", "matsys" :
mod_dynamicloadspew : 0 : , "norecord", "matsys" :
mod_dynamicloadthrottle : 0 : , "cheat", "norecord", "matsys" :
mod_dynamicmodeldebug : cmd : , "norecord", "matsys" : debug spew for dynamic model loading
mod_dynamicunloadtex : 1 : , "norecord", "matsys" :
mod_dynamicunloadtime : 150 : , "norecord", "matsys" :
mp_blockstyle : 1 : , "sv", "rep", "launcher" : Sets the style of capture point blocking used. 0 = Blocks break captures completely. 1 = Blocks only pause captures.
mp_capdeteriorate_time : 90.0 : , "sv", "rep", "launcher" : Time it takes for a full capture point to deteriorate.
mp_capstyle : 1 : , "sv", "rep", "launcher" : Sets the style of capture points used. 0 = Fixed players required to cap. 1 = More players cap faster, but longer cap times.
mp_facefronttime : 3 : , "sv", "rep", "launcher" : After this amount of time of standing in place but aiming to one side, go ahead and move feet to face upper body.
mp_feetyawrate : 720 : , "sv", "rep", "launcher" : How many degrees per second that we can turn our feet or upper body.
mp_forceactivityset : -1 : , "sv", "cheat", "rep", "launcher" :
mp_ik : 1 : , "sv", "rep", "launcher" : Use IK on in-place turns.
mp_showcleanedupents : 0 : , "sv", "cheat", "launcher" : Show entities that are removed on round respawn.
mp_showgestureslots : -1 : , "sv", "cheat", "rep", "launcher" : Show multiplayer client/server gesture slot information for the specified player index (-1 for no one).
mp_showroundtransitions : 0 : , "sv", "cheat", "launcher" : Show gamestate round transitions.
mp_slammoveyaw : 0 : , "sv", "rep", "launcher" : Force movement yaw along an animation path.
mp_tournament_blueteamname : BLU : , "sv", "rep", "matsys" :
mp_tournament_redteamname : RED : , "sv", "rep", "matsys" :
mp_waitingforplayers_time : 30 : , "sv", "launcher" : WaitingForPlayers time length in seconds
nav_analyze_scripted : cmd : , "sv", "cheat", "matsys" : commandline hook to run a nav_analyze and then quit.
obj_child_damage_factor : 0.25 : , "sv", "cheat", "launcher" : Factor applied to damage done to objects that are built on a buildpoint
obj_damage_factor : 0 : , "sv", "cheat", "launcher" : Factor applied to all damage done to objects
object_verbose : 0 : , "sv", "cheat", "launcher" : Debug object system.
publish_file_last_dir : : , "a", "norecord", "cl", "matsys" :
r_entity : -1 : , "cheat", "launcher" :
r_flashlight_version2 : 0 : , "cheat", "launcher" :
r_particle_timescale : 1.0 : , "cheat", "cl", "launcher" :
r_portalscloseall : 0 : , "cheat", "launcher" :
r_rope_holiday_light_scale : 0.055 : , "cl", "launcher" :
r_ropes_holiday_lights_allowed : 1 : , "cl", "launcher" :
rbgc : cmd : , "cl", "matsys" :
refreshplayerstats : cmd : , "cl", "launcher" :
replay_confirmquit : cmd : , "norecord", "cl", "matsys" : Make sure all replays are rendered before quitting
replay_dodiskcleanup : 1 : , "a", "cl", "matsys" : If 1, cleanup unneeded recording session blocks.
replay_movie_export_last_dir : : , "a", "norecord", "cl", "matsys" :
replay_movie_reveal_warning : 1 : , "a", "norecord", "cl", "matsys" :
replay_perftip_count_enter : 0 : , "norecord", "cl", "matsys" :
replay_perftip_count_exit : 0 : , "norecord", "cl", "matsys" :
replay_perftip_count_freecam_enter : 0 : , "norecord", "cl", "matsys" :
replay_perftip_count_freecam_exit : 0 : , "norecord", "cl", "matsys" :
replay_perftip_count_freecam_exit2 : 0 : , "norecord", "cl", "matsys" :
replay_ragdoll_blending : 1 : , "cl", "launcher" :
replay_ragdoll_tickoffset : 0 : , "cl", "launcher" :
replay_recording : 0 : , "rep", "norecord", "cl", "matsys" :
replay_renderqueue_first_add : 0 : , "a", "norecord", "cl", "matsys" :
replay_replayeditor_rewindmsgcounter : 0 : , "a", "norecord", "cl", "matsys" :
replay_replaywelcomedlgcount : 0 : , "a", "norecord", "cl", "matsys" : The number of times the replay help dialog has displayed.
rfgc : cmd : , "cl", "matsys" :
rpt_vprof_time : 0.25 : , "norecord", "matsys" :
sb_firstopentime : 0 : , "launcher" : Indicates the time the server browser was first opened.
sb_mod_suggested_maxplayers : 0 : , "matsys" :
sb_numtimesopened : 0 : , "launcher" : Indicates the number of times the server browser was opened this session.
ShowSteamStatsSessionID : cmd : , "cl", "launcher" : Prints out the game stats session ID's (developer convar must be set to non-zero).
steamworks_sessionid_client : 0 : , "cl", "matsys" : The client session ID for the new steamworks gamestats.
steamworks_sessionid_server : 0 : , "sv", "rep", "matsys" : The server session ID for the new steamworks gamestats.
store_version : 1 : , "a", "cl", "matsys" : Which version of the store to display.
sv_accelerate : 10 : , "sv", "nf", "rep", "launcher" :
sv_airaccelerate : 10 : , "sv", "nf", "rep", "launcher" :
sv_backspeed : 0.6 : , "a", "sv", "rep", "launcher" : How much to slow down backwards motion
sv_bounce : 0 : , "sv", "nf", "rep", "launcher" : Bounce multiplier for when physically simulated objects collide with other objects.
sv_creationtickcheck : 1 : , "cheat", "launcher" : Do extended check for encoding of timestamps against tickcount
sv_debug_stuck_particles : cmd : , "sv", "launcher" : Debugs particles attached to the player under your crosshair.
sv_findsoundname : cmd : , "sv", "launcher" : Find sound names which reference the specified wave files.
sv_footsteps : 1 : , "sv", "nf", "rep", "launcher" : Play footstep sound for players
sv_force_transmit_ents : 0 : , "sv", "cheat", "launcher" : Will transmit all entities to client, regardless of PVS conditions (will still skip based on transmit flags, however).
sv_friction : 4 : , "sv", "nf", "rep", "launcher" : World friction.
sv_ignore_hitboxes : 0 : , "sv", "rep", "launcher" : Disable hitboxes
sv_instancebaselines : 1 : , "launcher" : Enable instanced baselines. Saves network overhead.
sv_lagcompensation_teleport_dist : 64 : , "sv", "cheat", "launcher" : How far a player got moved by game code before we can't lag compensate their position back
sv_lagflushbonecache : 1 : , "sv", "launcher" : Flushes entity bone cache on lag compensation
sv_maxspeed : 320 : , "sv", "nf", "rep", "launcher" :
sv_maxunlag : 1.0 : , "sv", "launcher" : Maximum lag compensation in seconds
sv_maxvelocity : 3500 : , "sv", "rep", "launcher" : Maximum speed any ballistically moving object is allowed to attain per axis.
sv_netvisdist : 10000 : , "sv", "cheat", "launcher" : Test networking visibility distance
sv_optimizedmovement : 1 : , "sv", "rep", "launcher" :
sv_proj_stunball_damage : 15 : , "sv", "launcher" :
sv_pushaway_clientside : 0 : , "sv", "rep", "launcher" : Clientside physics push away (0=off, 1=only localplayer, 1=all players)
sv_pushaway_clientside_size : 15 : , "sv", "rep", "launcher" : Minimum size of pushback objects
sv_pushaway_force : 30000 : , "sv", "rep", "launcher" : How hard physics objects are pushed away from the players on the server.
sv_pushaway_max_force : 1000 : , "sv", "rep", "launcher" : Maximum amount of force applied to physics objects by players.
sv_pushaway_max_player_force : 10000 : , "sv", "cheat", "rep", "launcher" : Maximum of how hard the player is pushed away from physics objects.
sv_pushaway_min_player_speed : 75 : , "sv", "rep", "launcher" : If a player is moving slower than this, don't push away physics objects (enables ducking behind things).
sv_pushaway_player_force : 200000 : , "sv", "cheat", "rep", "launcher" : How hard the player is pushed away from physics objects (falls off with inverse square of distance).
sv_registration_message : No account specified : , "sv", "nf", "norecord", "matsys" : Error message of other status text
sv_registration_successful : 0 : , "sv", "nf", "norecord", "matsys" : Nonzero if we were able to login OK
sv_rollangle : 0 : , "sv", "nf", "rep", "launcher" : Max view roll angle
sv_rollspeed : 200 : , "sv", "nf", "rep", "launcher" :
sv_sendtables : 0 : , "launcher" : Force full sendtable sending path.
sv_showanimstate : -1 : , "sv", "cheat", "launcher" : Show the (server) animation state for the specified entity (-1 for none).
sv_showanimstate_log : 0 : , "sv", "cheat", "launcher" : 1 to output sv_showanimstate to Msg(). 2 to store in AnimStateServer.log. 3 for both.
sv_soundemitter_filecheck : cmd : , "sv", "launcher" : Report missing wave files for sounds and game_sounds files.
sv_soundemitter_flush : cmd : , "sv", "launcher" : Flushes the sounds.txt system (server only)
sv_soundscape_printdebuginfo : cmd : , "sv", "launcher" : print soundscapes
sv_stepsize : 18 : , "sv", "nf", "rep", "launcher" :
sv_stopspeed : 100 : , "sv", "nf", "rep", "launcher" : Minimum stopping speed when on ground.
sv_stressbots : 0 : , "launcher" : If set to 1, the server calculates data and fills packets to bots. Used for perf testing.
sv_suppress_viewpunch : 0 : , "sv", "cheat", "rep", "launcher" :
sv_unlag : 1 : , "sv", "launcher" : Enables player lag compensation
sv_unlag_debug : 0 : , "sv", "launcher" :
sv_unlag_fixstuck : 0 : , "sv", "launcher" : Disallow backtracking a player for lag compensation if it will cause them to become stuck
sv_use_steam_voice : 0 : , "rep", "matsys" : Deprecated - placeholder convar for handling old network streams that had an incomplete SVC_VoiceInit packet. Use "sv_voicecodec steam"
sv_useexplicitdelete : 1 : , "launcher" : Explicitly delete dormant client entities caused by AllowImmediateReuse().
sv_vote_command_delay : 2 : , "sv", "launcher" : How long after a vote passes until the action happens
sv_vote_issue_kick_limit_mvm : 0 : , "sv", "matsys" : The maximum number of kick votes a player can call during an MvM mission started by matchmaking. (0 = disabled)
sv_vote_issue_pause_game_allowed : 0 : , "sv", "matsys" : Can players call votes to pause the game?
sv_vote_issue_pause_game_cooldown : 1200 : , "sv", "matsys" : Minimum time before another pause vote can occur (in seconds).
sv_vote_issue_pause_game_timer : 120 : , "sv", "matsys" : How long to pause the game for when this vote passes (in seconds).
sv_vote_timer_duration : 15 : , "sv", "launcher" : How long to allow voting on an issue
sv_wateraccelerate : 10 : , "sv", "nf", "rep", "launcher" :
sv_waterdist : 12 : , "sv", "rep", "launcher" : Vertical view fixup when eyes are near water plane.
sv_waterfriction : 1 : , "sv", "nf", "rep", "launcher" :
teststatpanel : cmd : , "cl", "launcher" :
tf_allow_all_team_partner_taunt : 1 : , "sv", "rep", "launcher" :
tf_arena_change_limit : 1 : , "sv", "cheat", "nf", "rep", "launcher" : Number of times players can change their class when mp_force_random_class is being used.
tf_arena_force_class : 0 : , "sv", "cheat", "nf", "rep", "launcher" : Forces players to play a random class each time they spawn.
tf_attack_defend_map : 0 : , "sv", "rep", "launcher" :
tf_avoidteammates : 1 : , "sv", "cheat", "rep", "launcher" : Controls how teammates interact when colliding. 0: Teammates block each other 1: Teammates pass through each other, but push each other away (default)
tf_beta_content : 0 : , "sv", "nf", "rep", "launcher" :
tf_bonuspack_score : 1 : , "sv", "rep", "launcher" :
tf_boost_drain_time : 15.0 : , "sv", "launcher" : Time is takes for a full health boost to drain away from a player.
tf_bot_count : 0 : , "sv", "nf", "launcher" :
tf_caplinear : 1 : , "sv", "rep", "launcher" : If set to 1, teams must capture control points linearly.
tf_cart_duck_drop_rate : 10 : , "sv", "launcher" :
tf_cart_soul_drop_rate : 10 : , "sv", "launcher" :
tf_casual_welcome_hide : 0 : , "a", "cl", "matsys" :
tf_cheapobjects : 0 : , "sv", "cheat", "rep", "launcher" : Set to 1 and all objects will cost 0
tf_clamp_back_speed : 0.9 : , "sv", "rep", "launcher" :
tf_clamp_back_speed_min : 100 : , "sv", "rep", "launcher" :
tf_coach_min_time_played : 7200 : , "cl", "matsys" :
tf_coach_request_nevershowagain : 0 : , "a", "cl", "matsys" :
tf_comp_welcome_hide : 0 : , "a", "cl", "matsys" :
tf_competitive_abandon_method : 0 : , "sv", "matsys" :
tf_competitive_preround_countdown_duration : 10.5 : , "sv", "matsys" : How long we stay in countdown when in competitive games.
tf_competitive_required_late_join_confirm_timeout : 30 : , "sv", "launcher" : How long to wait for the GC to confirm we're in the late join pool before canceling the match
tf_competitive_required_late_join_timeout : 120 : , "sv", "launcher" : How long to wait for late joiners in matches requiring full player counts before canceling the match
tf_construction_build_rate_multiplier : 1.5f : , "sv", "rep", "launcher" :
tf_contract_progress_report_item_hold_time : 2 : , "cl", "launcher" :
tf_crashclient : cmd : , "cl", "launcher" : Crashes this client for testing.
tf_damage_events_track_for : 30 : , "sv", "launcher" :
tf_damage_range : 0.5 : , "sv", "launcher" :
tf_damageforcescale_other : 6.0 : , "sv", "cheat", "launcher" :
tf_damageforcescale_pyro_jump : 8.5 : , "sv", "cheat", "launcher" :
tf_damageforcescale_self_soldier_badrj : 5.0 : , "sv", "cheat", "launcher" :
tf_damageforcescale_self_soldier_rj : 10.0 : , "sv", "cheat", "launcher" :
tf_damagescale_self_soldier : 0.60 : , "sv", "cheat", "launcher" :
tf_datacenter_ping_interval : 180 : , "cl", "launcher" :
tf_debug_tabcontainer : 0 : , "matsys" : Spew TabContainer dimensions.
tf_debugsentrydamage : cmd : , "cl", "launcher" :
tf_demoman_charge_drain_time : 1.5 : , "sv", "rep", "launcher" :
tf_demoman_charge_regen_rate : 8.3 : , "sv", "rep", "launcher" :
tf_deploying_bomb_delay_time : 0.0 : , "sv", "cheat", "launcher" : Time to delay before deploying bomb.
tf_deploying_bomb_time : 1.90 : , "sv", "cheat", "launcher" : Time to deploy bomb before the point of no return.
tf_dev_health_on_damage_recover_percentage : 0.35 : , "sv", "launcher" :
tf_dev_marked_for_death_lifetime : 15.0 : , "sv", "launcher" :
tf_double_donk_window : 0.5 : , "sv", "cheat", "rep", "launcher" : How long after an impact from a cannonball that an explosion will count as a double-donk.
tf_duck_allow_team_pickup : 1 : , "sv", "rep", "launcher" :
tf_duck_debug_spew : 0 : , "sv", "rep", "launcher" :
tf_duck_upload_rate : 2400 : , "cl", "launcher" :
tf_dumpplayerstats : cmd : , "sv", "launcher" : Dumps current player stats
tf_econ_item_preview : cmd : , "norecord", "clientcmd_can_execute", "cl", "matsys" : Preview an economy item
tf_fastbuild : 0 : , "sv", "cheat", "launcher" :
tf_feign_death_activate_damage_scale : 0.25 : , "sv", "cheat", "launcher" :
tf_feign_death_damage_scale : 0.35 : , "sv", "cheat", "launcher" :
tf_feign_death_duration : 3.0 : , "sv", "cheat", "rep", "launcher" : Time that feign death buffs last.
tf_feign_death_speed_duration : 3.0 : , "sv", "cheat", "rep", "launcher" : Time that feign death speed boost last.
tf_flame_dmg_mode_dist : 0 : , "sv", "cheat", "rep", "matsys", "launcher" :
tf_flamethrower_burst_zvelocity : 350 : , "sv", "cheat", "launcher" :
tf_flamethrower_burstammo : 20 : , "sv", "cheat", "rep", "launcher" : How much ammo does the air burst use per shot.
tf_flamethrower_drag : 0.87 : , "sv", "cheat", "launcher" : Air drag of flame damage entities.
tf_flamethrower_flametime : 0.5 : , "sv", "cheat", "rep", "launcher" : Time to live of flame damage entities.
tf_flamethrower_float : 50.0 : , "sv", "cheat", "launcher" : Upward float velocity of flame damage entities.
tf_flamethrower_maxdamagedist : 350.0 : , "sv", "cheat", "launcher" : Maximum damage distance for flamethrower.
tf_flamethrower_new_flame_offset : 40 5 0 : , "sv", "cheat", "launcher" : Starting position relative to the flamethrower.
tf_flamethrower_shortrangedamagemultiplier : 1.2 : , "sv", "cheat", "launcher" : Damage multiplier for close-in flamethrower damage.
tf_flamethrower_vecrand : 0.05 : , "sv", "cheat", "launcher" : Random vector added to initial velocity of flame damage entities.
tf_flamethrower_velocity : 2300.0 : , "sv", "cheat", "launcher" : Initial velocity of flame damage entities.
tf_flamethrower_velocityfadeend : .5 : , "sv", "cheat", "launcher" : Time at which attacker's velocity contribution finishes fading.
tf_flamethrower_velocityfadestart : .3 : , "sv", "cheat", "launcher" : Time at which attacker's velocity contribution starts to fade.
tf_force_holidays_off : 0 : , "sv", "nf", "rep", "launcher" :
tf_gamemode_arena : 0 : , "sv", "nf", "rep", "launcher" :
tf_gamemode_cp : 0 : , "sv", "nf", "rep", "launcher" :
tf_gamemode_ctf : 0 : , "sv", "nf", "rep", "launcher" :
tf_gamemode_misc : 0 : , "sv", "nf", "rep", "launcher" :
tf_gamemode_mvm : 0 : , "sv", "nf", "rep", "launcher" :
tf_gamemode_passtime : 0 : , "sv", "nf", "rep", "launcher" :
tf_gamemode_payload : 0 : , "sv", "nf", "rep", "launcher" :
tf_gamemode_pd : 0 : , "sv", "nf", "rep", "launcher" :
tf_gamemode_rd : 0 : , "sv", "nf", "rep", "launcher" :
tf_gamemode_sd : 0 : , "sv", "nf", "rep", "launcher" :
tf_gamemode_tc : 0 : , "sv", "nf", "rep", "launcher" :
tf_grenade_force_sleeptime : 1.0 : , "sv", "cheat", "launcher" :
tf_grenade_forcefrom_blast : 0.15 : , "sv", "cheat", "launcher" :
tf_grenade_forcefrom_buckshot : 0.75 : , "sv", "cheat", "launcher" :
tf_grenade_forcefrom_bullet : 2.0 : , "sv", "cheat", "launcher" :
tf_grenadelauncher_chargescale : 1.0 : , "sv", "cheat", "rep", "launcher" :
tf_grenadelauncher_livetime : 0.8 : , "sv", "cheat", "rep", "launcher" :
tf_grenadelauncher_min_contact_speed : 100 : , "sv", "launcher" :
tf_hat_effect_offset : 0 : , "cl", "launcher" : Adjust the position of the unusual effect for your hat.
tf_helpme_range : 150 : , "sv", "launcher" :
tf_highfive_height_tolerance : 12 : , "sv", "cheat", "launcher" : The maximum height difference allowed for two high-fivers.
tf_highfive_max_range : 150 : , "sv", "cheat", "launcher" : The farthest away a high five partner can be
tf_highfive_separation_forward : 0 : , "sv", "cheat", "launcher" : Forward distance between high five partners
tf_highfive_separation_right : 0 : , "sv", "cheat", "launcher" : Right distance between high five partners
tf_ignite_player : cmd : , "sv", "cheat", "launcher" : Sets you on fire
tf_invuln_time : 1.0 : , "sv", "rep", "launcher" : Time it takes for invulnerability to wear off.
tf_killstreakeyes_maxkills : 10 : , "cl", "launcher" : kills to get the max eye glow effect
tf_killstreakeyes_minkills : 5 : , "cl", "launcher" : min kills to get base eyeglow
tf_last_store_pricesheet_version : 0 : , "a", "norecord", "cl", "matsys" :
tf_mainmenu_match_panel_type : 7 : , "a", "cl", "matsys" : The match group data to show on the main menu
tf_matchmaking_ogs_odds : 0.05 : , "cl", "matsys" : Percentage (0...1) of quickplay queries that will report to OGS
tf_matchmaking_ticket_help : 0 : , "a", "norecord", "cl", "matsys" : Saved if the player has see the ticket help screen.
tf_max_charge_speed : 750 : , "sv", "cheat", "nf", "rep", "launcher" :
tf_max_health_boost : 1.5 : , "sv", "rep", "launcher" : Max health factor that players can be boosted to by healers.
tf_max_separation_force : 256 : , "cl", "launcher" :
tf_max_voice_speak_delay : 1.5 : , "sv", "launcher" : Max time after a voice command until player can do another one
tf_maxhealth_drain_deploy_cost : 20 : , "sv", "launcher" :
tf_maxhealth_drain_hp_min : 100 : , "sv", "launcher" :
tf_medigun_lagcomp : 1 : , "sv", "launcher" :
tf_meleeattackforcescale : 80.0 : , "sv", "cheat", "launcher" :
tf_misc1_effect_offset : 0 : , "cl", "launcher" : Adjust the position of the unusual effect for your hat.
tf_misc2_effect_offset : 0 : , "cl", "launcher" : Adjust the position of the unusual effect for your hat.
tf_mm_abandoned_players_per_team_max : 1 : , "sv", "launcher" :
tf_mm_party_send_criteria_delay : 1.0 : , "cl", "launcher" :
tf_mm_party_send_criteria_delay_minimum : 0.5 : , "cl", "launcher" :
tf_mm_player_disconnect_time_before_abandon : 180 : , "sv", "launcher" :
tf_mm_player_disconnect_time_forgive_ratio : 10 : , "sv", "launcher" :
tf_mm_player_disconnect_time_minimum_penalty : 90 : , "sv", "launcher" :
tf_mm_trusted : 0 : , "sv", "nf", "matsys" : Set to 1 on Valve servers to requested trusted status. (Yes, it is authenticated on the backend, and attempts by non-valve servers are logged.)
tf_mvm_allow_abandon_after_seconds : 600 : , "sv", "launcher" :
tf_mvm_allow_abandon_below_players : 5 : , "sv", "launcher" :
tf_mvm_bot_sniper_target_by_dps : 1 : , "sv", "cheat", "launcher" : If set, Snipers in MvM mode target the victim that has the highest DPS
tf_mvm_buybacks_method : 0 : , "sv", "rep", "matsys" : When set to 0, use the traditional, currency-based system. When set to 1, use finite, charge-based system.
tf_mvm_buybacks_per_wave : 3 : , "sv", "rep", "matsys" : The fixed number of buybacks players can use per-wave.
tf_mvm_classupgradehelpcount : 0 : , "a", "norecord", "cl", "matsys" : The number of times the player upgrade help dialog has displayed.
tf_mvm_currency_bonus_ratio_max : 1.f : , "sv", "matsys" : The highest percentage of wave money players must collect in order to qualify for max bonus - 0.1 to 1.0. Half the bonus amount will be awarded when reaching min ratio, and half when reaching max.
tf_mvm_currency_bonus_ratio_min : 0.95f : , "sv", "matsys" : The minimum percentage of wave money players must collect in order to qualify for min bonus - 0.1 to 1.0. Half the bonus amount will be awarded when reaching min ratio, and half when reaching max.
tf_mvm_death_penalty : 0 : , "sv", "cheat", "nf", "launcher" : How much currency players lose when dying
tf_mvm_default_sentry_buster_damage_dealt_threshold : 3000 : , "sv", "cheat", "launcher" :
tf_mvm_default_sentry_buster_kill_threshold : 15 : , "sv", "cheat", "launcher" :
tf_mvm_endless_bomb_reset : 5 : , "sv", "cheat", "rep", "norecord", "launcher" : Number of Waves to Complete before bomb reset
tf_mvm_endless_bot_cash : 120 : , "sv", "cheat", "rep", "norecord", "launcher" : In Endless, number of credits bots get per wave
tf_mvm_endless_force_on : 0 : , "sv", "cheat", "rep", "norecord", "launcher" : Force MvM Endless mode on
tf_mvm_endless_tank_boost : 0.2 : , "sv", "cheat", "rep", "norecord", "launcher" : In Endless, amount of extra health for the tank per wave
tf_mvm_endless_wait_time : 5.0f : , "sv", "cheat", "rep", "norecord", "launcher" :
tf_mvm_notice_sapped_squadmates_delay : 1 : , "sv", "cheat", "launcher" : How long it takes for a squad leader to notice his squadmate was sapped
tf_obj_build_rotation_speed : 250 : , "sv", "cheat", "rep", "launcher" : Degrees per second to rotate building when player alt-fires during placement.
tf_obj_damage_tank_achievement_amount : 2000 : , "sv", "cheat", "launcher" :
tf_obj_gib_maxspeed : 800 : , "sv", "cheat", "launcher" :
tf_obj_gib_velocity_max : 450 : , "sv", "cheat", "launcher" :
tf_obj_gib_velocity_min : 100 : , "sv", "cheat", "launcher" :
tf_obj_ground_clearance : 32 : , "sv", "cheat", "launcher" : Object corners can be this high above the ground
tf_obj_max_attach_dist : 160 : , "sv", "cheat", "rep", "launcher" :
tf_obj_upgrade_per_hit : 25 : , "sv", "cheat", "launcher" :
tf_parachute_aircontrol : 2.5f : , "sv", "rep", "launcher" : Multiplier for how much air control players have when Parachute is deployed
tf_parachute_deploy_toggle_allowed : 0 : , "sv", "rep", "launcher" :
tf_parachute_gravity : 0.2f : , "sv", "rep", "launcher" : Gravity while parachute is deployed
tf_parachute_maxspeed_onfire_z : 10.0f : , "sv", "rep", "launcher" : Max Z Speed when on Fire and Parachute is deployed
tf_parachute_maxspeed_xy : 300.0f : , "sv", "rep", "launcher" : Max XY Speed while Parachute is deployed
tf_parachute_maxspeed_z : -100.0f : , "sv", "rep", "launcher" : Max Z Speed while Parachute is deployed
tf_pipebomb_deflect_reset_time : 10.0 : , "sv", "cheat", "launcher" :
tf_pipebomb_force_to_move : 1500.0 : , "sv", "cheat", "launcher" :
tf_playergib_maxspeed : 400 : , "cheat", "cl", "launcher" : Max gib speed.
tf_playersgib_force : 500.0 : , "cheat", "cl", "launcher" : Gibs force.
tf_playersgib_forceup : 1.0 : , "cheat", "cl", "launcher" : Upward added velocity for gibs.
tf_playerstatetransitions : -2 : , "sv", "cheat", "launcher" : tf_playerstatetransitions <ent index or -1 for all>. Show player state transitions.
tf_raid_engineer_infinte_metal : 1 : , "sv", "cheat", "launcher" :
tf_rd_flag_ui_mode : 3 : , "cl", "launcher" : When flags are stolen and not visible: 0 = Show outlines (glows), 1 = Show most valuable enemy flag (icons), 2 = Show all enemy flags (icons), 3 = Show all flags (icons).
tf_rd_min_points_to_steal : 25 : , "sv", "rep", "launcher" :
tf_rd_points_approach_interval : 0.1f : , "sv", "rep", "launcher" :
tf_rd_points_per_approach : 5 : , "sv", "rep", "launcher" :
tf_rd_points_per_steal : 5 : , "sv", "rep", "launcher" :
tf_rd_robot_attack_notification_cooldown : 10 : , "sv", "rep", "launcher" :
tf_rd_robot_repair_rate : 60 : , "sv", "rep", "launcher" :
tf_rd_steal_rate : 0.5 : , "sv", "rep", "launcher" :
tf_rocketpack_airborne_launch_absvelocity_preserved : 0 : , "sv", "cheat", "rep", "matsys" :
tf_rocketpack_cost : 50 : , "sv", "cheat", "rep", "matsys" :
tf_rocketpack_delay_launch : 0 : , "sv", "cheat", "rep", "matsys" :
tf_rocketpack_impact_push_max : 300 : , "sv", "cheat", "rep", "matsys" :
tf_rocketpack_impact_push_min : 100 : , "sv", "cheat", "rep", "matsys" :
tf_rocketpack_launch_absvelocity_preserved : 0 : , "sv", "cheat", "rep", "matsys" :
tf_rocketpack_launch_delay : 0.65 : , "sv", "cheat", "rep", "matsys" :
tf_rocketpack_launch_push : 250 : , "sv", "cheat", "rep", "matsys" :
tf_rocketpack_refire_delay : 1.2 : , "sv", "cheat", "rep", "matsys" :
tf_rocketpack_toggle_duration : 1.0 : , "sv", "cheat", "rep", "matsys" :
tf_roundinfo_pause : 0 : , "cl", "launcher" :
tf_scout_air_dash_count : 1 : , "sv", "cheat", "rep", "launcher" :
tf_scout_bat_launch_delay : 0.1 : , "sv", "rep", "launcher" :
tf_scout_energydrink_activation : 0.0 : , "sv", "rep", "launcher" : how long it takes for the energy buff to become active
tf_scout_energydrink_consume_rate : 12.5 : , "sv", "rep", "launcher" : energy drink to use per second while boosted, from 100 max
tf_scout_energydrink_regen_rate : 3.3 : , "sv", "rep", "launcher" : energy drink regen per second, up to 100 max
tf_scout_hype_mod : 55 : , "sv", "cheat", "rep", "launcher" :
tf_scout_hype_pep_max : 99.0 : , "sv", "cheat", "rep", "launcher" :
tf_scout_hype_pep_min_damage : 5.0 : , "sv", "cheat", "rep", "launcher" :
tf_scout_hype_pep_mod : 1.0 : , "sv", "cheat", "rep", "launcher" :
tf_scout_stunball_base_duration : 6.0 : , "sv", "launcher" :
tf_scout_stunball_base_speed : 3000 : , "sv", "launcher" :
tf_sentrygun_ammocheat : 0 : , "sv", "cheat", "launcher" :
tf_sentrygun_damage : 16 : , "sv", "cheat", "launcher" :
tf_sentrygun_kill_after_redeploy_time_achievement : 10 : , "sv", "cheat", "launcher" :
tf_sentrygun_max_absorbed_damage_while_controlled_for_achievement : 500 : , "sv", "cheat", "launcher" :
tf_sentrygun_metal_per_rocket : 2 : , "sv", "cheat", "launcher" :
tf_sentrygun_metal_per_shell : 1 : , "sv", "cheat", "launcher" :
tf_sentrygun_mini_damage : 8 : , "sv", "cheat", "launcher" :
tf_sentrygun_newtarget_dist : 200 : , "sv", "cheat", "launcher" :
tf_sentrygun_notarget : 0 : , "sv", "cheat", "launcher" :
tf_sheen_framerate : 25 : , "cl", "matsys" : Set Sheen Frame Rate
tf_show_maps_details_explanation_count : 2 : , "a", "cl", "matsys" :
tf_show_maps_details_explanation_session : 0 : , "cl", "matsys" :
tf_show_preset_explanation_in_class_loadout : 1 : , "a", "cl", "matsys" :
tf_show_taunt_explanation_in_class_loadout : 1 : , "a", "cl", "matsys" :
tf_showspeed : 0 : , "sv", "rep", "launcher" :
tf_solidobjects : 1 : , "sv", "cheat", "rep", "launcher" :
tf_special_event_hide : 0 : , "a", "cl", "matsys" :
tf_spy_cloak_consume_rate : 10.0 : , "sv", "rep", "launcher" : cloak to use per second while cloaked, from 100 max )
tf_spy_cloak_no_attack_time : 2.0 : , "sv", "rep", "launcher" : time after uncloaking that the spy is prohibited from attacking
tf_spy_cloak_regen_rate : 3.3 : , "sv", "rep", "launcher" : cloak to regen per second, up to 100 max
tf_spy_invis_time : 1.0 : , "sv", "rep", "launcher" : Transition time in and out of spy invisibility
tf_spy_invis_unstealth_time : 2.0 : , "sv", "rep", "launcher" : Transition time in and out of spy invisibility
tf_spy_max_cloaked_speed : 999 : , "sv", "rep", "launcher" :
tf_stalematechangeclasstime : 20 : , "sv", "rep", "launcher" : Amount of time that players are allowed to change class in stalemates.
tf_stats_track : 1 : , "cl", "launcher" : Turn on//off tf stats tracking.
tf_stattrak_icon_offset_x : 0 : , "cl", "launcher" :
tf_stattrak_icon_offset_y : 0 : , "cl", "launcher" :
tf_stattrak_icon_scale : 1.0 : , "cl", "launcher" :
tf_stealth_damage_reduction : 0.8 : , "sv", "cheat", "launcher" :
tf_sticky_airdet_radius : 0.85 : , "sv", "cheat", "rep", "launcher" : Radius Scale if detonated in the air
tf_sticky_radius_ramp_time : 2.0 : , "sv", "cheat", "rep", "launcher" : Amount of time to get full radius after arming
tf_store_stamp_donation_add_timestamp : 0 : , "a", "norecord", "cl", "matsys" : Remember the last time that we offered a stamp donation at checkout.
tf_target_dummy_bullet_mult : 0.1f : , "sv", "launcher" :
tf_target_dummy_health : 200 : , "sv", "launcher" :
tf_target_dummy_lifetime : 30.0f : , "sv", "launcher" :
tf_target_dummy_melee_mult : 3.0f : , "sv", "launcher" :
tf_target_dummy_other_mult : 0.2f : , "sv", "launcher" :
tf_taunt_hint_max_distance : 256 : , "cheat", "cl", "launcher" :
tf_tauntcam_dist : 150 : , "cheat", "cl", "launcher" :
tf_tauntcam_pitch : 0 : , "cheat", "cl", "launcher" :
tf_tauntcam_speed : 300 : , "cheat", "cl", "launcher" :
tf_tauntcam_yaw : 0 : , "cheat", "cl", "launcher" :
tf_teammate_max_invis : 0.95 : , "cheat", "cl", "launcher" :
tf_teleporter_fov_start : 120 : , "sv", "cheat", "launcher" : Starting FOV for teleporter zoom.
tf_teleporter_fov_time : 0.5 : , "sv", "cheat", "launcher" : How quickly to restore FOV after teleport.
tf_test_special_ducks : 1 : , "sv", "launcher" :
tf_trade_up_use_count : 3 : , "a", "cl", "matsys" :
tf_ui_version : 3 : , "cl", "launcher" :
tf_useparticletracers : 1 : , "sv", "rep", "launcher" : Use particle tracers instead of old style ones.
tf_vaccinator_uber_charge_rate_modifier : 1.0 : , "sv", "cheat", "rep", "launcher" : Vaccinator uber charge rate.
tf_weapon_ragdoll_maxspeed : 300 : , "sv", "cheat", "launcher" :
tf_weapon_ragdoll_velocity_max : 150 : , "sv", "cheat", "launcher" :
tf_weapon_ragdoll_velocity_min : 100 : , "sv", "cheat", "launcher" :
tf_whip_speed_increase : 105 : , "sv", "rep", "launcher" :
tf_xp_breakdown_interval : 1.85 : , "cl", "launcher" :
tf_xp_breakdown_lifetime : 3.5 : , "cl", "launcher" :
vgui_nav_lock : 0 : , "launcher" :
vgui_nav_lock_default_button : 0 : , "launcher" :
vortex_book_offset : 5.0 : , "sv", "cheat", "rep", "matsys" :
vortex_fade_fraction_denom : 10.0 : , "sv", "cheat", "rep", "matsys" :
vortex_float_amp : 5.0 : , "sv", "cheat", "rep", "matsys" :
vortex_float_osc_speed : 2.0 : , "sv", "cheat", "rep", "matsys" :
weapon_medigun_charge_rate : 40 : , "sv", "cheat", "rep", "launcher" : Amount of time healing it takes to fully charge the medigun.
weapon_medigun_chargerelease_rate : 8 : , "sv", "cheat", "rep", "launcher" : Amount of time it takes the a full charge of the medigun to be released.
weapon_medigun_construction_rate : 10 : , "sv", "cheat", "rep", "launcher" : Constructing object health healed per second by the medigun.
weapon_medigun_damage_modifier : 1.5 : , "sv", "cheat", "rep", "launcher" : Scales the damage a player does while being healed with the medigun.
weapon_medigun_resist_num_chunks : 4 : , "sv", "cheat", "rep", "launcher" : How many uber bar chunks the vaccinator has.
--------------
424 total convars/concommands
Última actualización: November 7, 2020